Welcome to The Game Shelf!

After getting into the board game hobby at the end of 2014, we've decided to share our thoughts on the games we're collecting on our shelves. The collection has certainly expanded over the last few years and we've been making up for lost time!

Sometimes our opinions differ, so Amy will be posting reviews every Tuesday and Fi will post on Thursdays. We hope you enjoy reading some of our opinions on board games - especially those for two players.

Get in touch by emailing thegameshelfblog@gmail.com

Thursday, 22 March 2018

Thoughts from the Yellow Meeple:- Noria

Game: Noria

Publisher: Edition Spielwiese

Designer: Sophia Wagner

Year: 2017

Noria is the debut title from Sophia Wagner, winner of the Spiel des Jahres fellowship in 2015. It's an ambitious first game, but the fact that it caught the attention of the Spiel des Jahres certainly appears to have given Noria a great start with plenty of Essen hype in 2017. It's also (somewhat regrettably) still notable when you see a big game coming from a female designer. 

Noria is an engine building euro-game set in a steampunk universe, created specifically for this game. The floating islands, quirky flying machines and of course your spinning wheel of cogs that is central to the mechanics of the game, create a great look for the game. The blend of mechanics, beautiful art and intrigue about a new designer coming out with new mechanisms got me really excited to try Noria, so let's see how it stands up to my own anticipation.

Tuesday, 20 March 2018

The Game Shelf Previews:- Cat Rescue

Game: Cat Rescue

Publisher: Sunrise Tornado Game Studio

Designer: Ta-Te Wu

Year: 2018

You are, of course, a cat lover with a very big heart. You are motivated to get cats off the streets and into permanent adoption homes, using your small but perfectly formed foster home as a stop-gap where necessary. Unfortunately your foster homes are not as big as your heart, so you need to be careful not to over commit to taking in these cute little kittens.

Cat Rescue is a spatial cooperative card game which reminds me of traditional sliding puzzles. Together, you are trying to create card patterns on the table and manipulate card movement to get as many cats adopted as possible from the deck of cat cards.

Dial N for:- Noria

Game: Noria

Publisher: Edition Spielwiese

Designer: Sophia Wagner

Year: 2017

Noria is a 2-4 player economic game in which you take control of a faction seeking to become wealthy and politically powerful in the floating city in the sky. To do this you will collect resources, construct factories and influence politicians to weasel your way to the top of the food chain. All of these actions are controlled by a player wheel that each player can personalize and upgrade to ensure their victory.

Noria has 7 action tiles which you may buy during the game to add to your player wheel. The wheel has 3 levels, with 2/4/6 spaces respectively, each turn these wheels will each rotate 1 space. On your turn you can activate action tiles that you have inserted into your wheel, but only from the spaces that are on the half of your wheel facing you. These tiles are activated like a decision tree, so picking some options may limit your ability to choose others. Good management of your wheel is important to success in the game, in addition to being able to buy new tiles, you can spend knowledge tokens to rotate your wheel additional times or swap the places of tiles to help your turns be effective.

Saturday, 17 March 2018

Rundown of Airecon 2018

Last weekend we attended Airecon. A 3-day board game convention in Harrogate, UK. We were expecting a small, local convention but it turned out that there were over 1,500 unique attendees, with visitors from all over the country. 

The convention has a focus on gaming with a huge amount of gaming space, so that even on Saturday, which I assume was their busiest day, there was plenty of table space available. There was also some exhibitors and demos, as well as a board game library and a very respectably sized Bring and Buy.

We attended for the Friday afternoon and Saturday and our time passed far too quickly. We played a good number of games and had demos of a few new titles, as well as meeting some old friends and some new friends too.